Point 038 is a small, experimental game made from two criterias: A) the theme and gameplay must revolve around the environment and B) the game must only use abstract shapes.
In the game, the player is presented with a unique challenge; as blocks starts to grow, more black bubbles are produced and with time, these start to create problems. Players can either let them be or choose to pop them, either solution only leading to doom. More radical methods can be used though to stop the problem…
Point 038 is a small “art” game with the intention of communicating a message through gameplay, and should be viewed as such. It’s a small 10 mb download and is easy to to install.
Download
(Will install XNA libraries)
Contribution
Game designer, programmer and team coordinator.
Team
- Daniel Skytte Traun – Game Designer / Artist
- Thomas W. Sandberg – Programmer


