ONE

ONE is an unconventional game filled with engaging puzzles and challenges, where you must discover the true meaning of ONE. Presented in black and white graphics and an intuitive interface, you must overcome several completely different challenges, while trying to figure out the various goals of the game.

ONE is a series of small games of unrelated and unique gameplay, inter-related with the concept of ONE. It aims for minimalism both in terms of gameplay grammar and aesthetics, focusing on an immersive experience and engaging gameplay. Every level is built around unique atomic challenges, utilizing only the simplest control schemes and simple rules and mechanics.

In every level, the player is only given a minor gameplay hint and the control scheme at the start, and must then figure out the rules, mechanics and goals of the level. The first part of each level acts as a small puzzle, where the player must experiment with the level in order to understand the goal; when the puzzle is solved and the goal is clear, the player must then overcome the unique challenge, only to find him- or herself proceeding to a completely new experience and challenge in the next level.

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Download

Download Now (68 Mb)
(Will install XNA libraries)

Contribution

Game designer with a project management focus. Aided with certain programming tasks.

Team

  • Christos Iosifidis – Programmer / Game Designer
  • Antonis Liapis – Programmer / Game Designer
  • Mirko Scherf – Game Designer
  • Thomas Dehn – Game Designer